eMarketer analyst Blake Droesch, principal analyst Jeremy Goldman, and forecasting analyst at Insider Intelligence Peter Vahle discuss whether the Super Bowl delivered, what's fueling Spotify, how the podcast and social media worlds are blurring together, if reducing politics in the News Feed can help Facebook, why the shopping mall might make a comeback, what is the most ⦠Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. When you get it to work, it's wonderful :D spent about a day with some mod issues and finally was able to get this one to work for me. Additional checks added to help avoid CTDs with custom items. Incompatibility with Amazing Follower Tweaks, this mod will not let you pass the part with the chase. Follower Infinite Arrows increased to 600 to delay load out. If your derived work uses 51% or more of AFT's code base, then standard open source rules apply: Credit is required, keep it free and give others the same permission to modify YOUR work. I'm very excited and also very gay and also very grateful for reptiles Magic Users get magicka boost at high levels (compensate for lack of perk support), Fixed Save Game corruption issue. Amazing follower Tweaks spanish translation by Chofranc: English Author: Dheuster and Renn: Amazing Follower Tweaks - MCM version - English: French Author: Monobloc12: AFT - Amazing Follower Tweaks - Version Francaise - VF - FR: Italian Author: riccardo83: Amazing Follower Tweaks ITA: Portuguese Author: deleted5668695: Traducao - Amazing ⦠All rights reserved. Removed some Debug Message Boxes that I accidently left in. © Valve Corporation. Updates to [X] Follower ride Extra Horses for compatibility with Convient Horses, Fixed issue with outfit management breaking when follower joins blades, Debug Notifications removed when Interactive AI changes, Fixed clothing loss bug that would occure when followers become part of a cut-scene, Various Serana AI fixes during Soul Cairn mission, Fixed bug where Followers would not transform to VL if player was already in VL Form, Power and Transform abilities disabled while possessing followers (caused instability), AFT no longer trys to enforce outfit while follower is in Vampire Lord form (caused instability), AFT always reloads Dawnguard resources when you load a game. My family raved. Anyone got any ideas? Auto-Relax no longer cuts off followers mid sentence if they are speaking. New Setting [X] Follower Skill Synergy gives player partial skill credit for follower kills. I dont care what you do with it and I am sure they dont care as long as it stays within their games. Outfit management overhauled. Make werewolves,vampires lords. Fixed bug were followers would clobber gear with outfit when first asked to join you. Freeze now only works on interior cells to avoid large area bugs. I also like that as soon as you Assemble your party, they are ready to fight. Pose system overhauled. All in all, great mod. Kain's Chosen Mods That Play Nice Together, DISMISS ALL FOLLOWERS BEFORE STARTING THIS MOD, Additional spell to make followers stay in place. We host 295,838 files for 1,226 games from 120,970 authors serving 25,485,748 members with over 3.5bn downloads to date. Fixed Health/Stamina/Magicka regen for users that allow NPC's to die. Amazing Follower Tweaks. I can't dismiss the male Companions, or housecarls, but I can the females. when I uninstalled this, I couldn't get anyone to follow me. Why does this mod exist when the UFO (Ultimate Follower Overhaul) and AFT (Amazing Follower Tweaks) mods do so much more? (USE AT YOUR OWN RISK), New "Reset AFT" command under Settings for recovering from weird states, Marcurio outfit fix (only when he first joins you), Companions will heal player mid combat if they know healing spells. Maybe I'll try adding that follower back sometime, but right now I'm enjoying my legion of female warriors that follow me around sniping everyone. Transform With Player Option fixed for Vampire Lords, Transform at 50% health Option fixed for Vampire Lords, Bootstrap bug fixed. All rights reserved. [] NPC allow idle chatter, now individual setting. Combat styles are now strictly enforced (Use general if you dont want strict enforcement), Added support for DragonBorn Werebear follower (Frea). Does anyone know what caused this and know any fixes? Toggle city/home/standard outfits & helmets, pose, dance, and more... Feel free to extract code snippets from AFT and use them in your own mod. Followers may now be in werewolf form when saving, Werewolf Followers continue to become more powerful up to level 100. TweakSpell cost now factors in followers skill with associated spell school, Restoration TweakSpells now grow more powerful with follower skill in Restoration, Dialogues added to Serana to allow return to Soul Cairn if you sided with DawnGuard, Updating current outfit now possible without using Tweak Options menu commands, Auto-Transfer of items to backpack now only active when follower is in favor mode, Serana will no longer transform into Vampire Lord once cured, Added code to minimize weapon hold animation issues, Timescale warning now only appers if timescale is too fast, Updated the Readme with more pointers for upgrading, Added Root Level "Open your Backpack" dialogue for fast access to backpack, Outfit Management is now optional (For users with slower systems), There are now 3 outfits you can configure: standard/city/home, Interface for assigning outfits has been improved, Unused items are stored in a seperate BackPack to prevent unintentional use, You can now control the followers weapon by assigning it to the outfit, New Inventory Management system should allow custom item enchantments to work, When sneaking, followers will not attack unless nearby enemies go hostile, When in stealth mode, followers will not break stealth mode unless the PC is hit by an enemy, Followers eyes are no longer messed up when leaving stealth mode, Ending Stealth with command menu should no longer lead to followers randomly becoming invisible, Stealth toggle keeps followers synchronized (All stealth or none stealth), Interactive AI now called "Auto Relax" to help clarify meaning, Updates to Interactive AI minimize bumping into player when active, Interactive AI Now defaults to 9 seconds before activating, "[X] NPC keeps Distance" is a new per-follower setting, "[X] Force Regeneration during combat" is now a global setting, "[X] NPC Recharges Weapons" is now a per-follower setting, "[X] NPC cant permanently die" is now a per-follower setting. I'm having the exact same issue as Sayge. Fixed Reset NPC so that it properly works on Serana, Fixed Issue with some poses/dances stopping after quiting/reloading Skyrim, Fixed Patch 1.9x bug that was causing Serana to go nude in cutscenes, Followers do not catch up on weapon draw if Player can see them or they are in Combat, Level Up Feedback no longer pops up unless NPC actually levels up, Magic -> [X] Enable Vampire Powers now disables VL Lord powers (such as Ball attack) when disabled. Fixed outfit control bug that prevented NPCs from switching weapons during combat. Multiple followers. Please see the. Auto refresh only happens if follower has 2 handed weapon equipped in 1 hand, Info -> Misc now reveals follower slot and remaining slots, Added support for Dawnguard spell: Summon Arvak, If Serana is in party when upgrading, outfit is automatically updated to AFTs version, Added code to stop followers from interrupting solitude intro scene, AFT now allows Idle Chatter on followers who are not marked [X] Keep your distance, Better Vampire Lord Follower Eyes enforcement, Additional code to minimize Weapon hold animation issues. Translations, Tweaks and GUI overhauls all fall into this later category.The default Bonus Outfit is a nocturnal model fix/retexture that I previously did. It wouldn't even show some mods I subscribed to in the data files section. I couldn't change lydia's state with the dialogue box and she wouldn't follow me. Individualized "[ ] NPC doesn't auto relax" (overrides global setting for specific NPCs), Player Horses are now Protected by default (Only player can kill them), Added "End Pose" dialogue to posed followers to support custom NPCs. NPCs continue wearing whatever they have on when they leave (managed or not), "Dance" Action now cycles 5 custom dances, "All Followers Stealth" action added, makes everyone invisible until they attack someone, Welcome screen replaced with in game "AFT Readme" Book (Check your inventory). Fence and De-duplication now faster and more stable. New games should no longer require save/reload, Tweak Make Follower : Now works on more NPCs, Interactive AI now waits till weapon is sheathed and there something to do nearby other than pace, New Option: [X] Enable Instant Heal After Combat (Only affects mortal followers), Transform With PC option now triggers regardless of what the PC is transforming into. ... All Files for Amazing Follower Tweaks Sleepless Nights (Addon) Power Armor Hoarder (Addon) NOTE: ** Installing two mods that do the same thing may lead to mod conflicts. Every once in a while my followers start fighting each other (which is hilarious), but using Assemble both re-summons AND calms them. I have a ''turn children into followers'' mod that loads before this one, but had to disable an "added follower" mod to get this one to work. (Possible Dawnstar support with aid of console), Horses now working again for people without cicero in their party, Lots of Pose system related bug fixes. Wait command now honors [X] Followers more Interactive setting. This item will only be visible to you, admins, and anyone marked as a creator. Added Tweak Command Power for remote control of followers. Thanks for the mod! Weapons no longer refresh on game load if inventory management is disabled. It is only visible to you. Various Fixes to Reset AFT including an outfit fix and proper quest shutdown. Also, this applies to other plugins that make the player's horse immortal. I'd imagine it was the "make sure this mod loads last" that did it but I think the manually unfollowing her probably didn't hurt lol. Altered Texture and Models Property of Bethesda/Skyrim.Dance Animations provided by Umpa:Dance Animations for Modder: http://skyrim.nexusmods.com/mods/2658, This mod is not opted-in to receive Donation Points. Ironically, upon testing, it seems to affect the male NPCs. I then read the description of the mod, used the command to make her unfollow and made this mod load last and BOOM lydia is back with the squad fam as we speak. Hirelings no longer expire when dismissed. If you want to use those, you have to credit him even if you don't credit me. VORTEX. so satisfying to get it to work. Minor stat and inventory fixes when werewolves transform back to human. Wait now causes followers to ignore combat or stop fighting if they are in the middle of combat. Now compatible with custom items. Fast travel on Horses should now work as excepted, Added Pack-Mule Setting so that players can enable/disable the large inventory support, Updated Werewolf follower AI to delay transform if combat target is flying (so they can use bows), Updated AI to prevent Teammates from attacking each other due to spell area damage. Minor stability improvements to Freeze/Pose, Fixed Fast Travel Follower Horse bug. This item will only be visible in searches to you, your friends, and admins. guys it works okay? :). Followers now ignore combat when riding horses. Re-Added "Stay in Werewolf form" Combat option. NPC Recharge weapon threhshold changed from 250 charges to 125. If you believe your item has been removed by mistake, please contact, This item is incompatible with The Elder Scrolls V: Skyrim. Increased "Catch Up" teleport distance for horses. Most combat styles now ignore duplicate battleAxes, Custom item warning now only appears when you have custom items, Level up now exhibits much tighter control of stats, Auto Level Up now follows skyrims leveling rules unless you specify a combat style, Added Optional Manual Level up in addition to the existing Auto Level Up, Added Helmet combat auto-toggle option (managed outfits only), Added Default Combat Style (Doesnt change NPC's original AI), Added Mage & Staff Combat style for mage concepts that should use staff, Inventory duplication bug fix (very specific circumstances), Reverted Magic Only Combat Style to only use magic, Removed even more restrictions from the standard follower system (Maybe dawnguard will work now), Tweaked AI of Mage/Spellsword Combat Style to force weapon/staff use, Follower Stat Boost (Perk reimbursement) can now be disabled in Settings, Removed Standard Voice Set restrictions on Followers.
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